Showing posts with label relikt. Show all posts
Showing posts with label relikt. Show all posts

Tuesday, 17 May 2016

Kontakt

Games designers pick up tips
and GoPro's staff, they wonder how
to monetise four million views
of Syria's T-72s

In the comments people say
that there's no place for tanks today
in crowded city streets
dual-warhead RPGs and TOWs defeat
the dazzle and the Kontakt ERA

The footage is in full HD, ten-eighty-p,
and you can see the tank man's torn-off leg
and splintered shin as he attempts
to crawl. And as he tries I urge him on
as if I could project myself
beyond the glass, into the past.

What's done is done, and he is done
the wider world just carries on
the past is like a waking dream
you cannot intervene
the missile hits, the tank ignites
the chopper spins and augers in
the bullets find their mark;
the bodies look like piles of clothes.